Lua/Client/ClientParticleSystem
From JC2-MP Documentation
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Static functions
 
 
 
 Returns
 
 Prototype
 
 
 ClientParticleSystem
 
 Create(AssetLocation, table)
 
 
 
 Play(AssetLocation, table)
 
Functions
 
 
 
 Returns
 
 Prototype
 
 
 string
 
 GetPath()
 
 
 boolean
 
 IsPlaying()
 
 
 
 Play()
 
 
 
 Remove()
 
 
 
 Stop()
 
Functions inherited from ClientEntity
 
 
 
 Returns
 
 Prototype
 
 
 Angle
 
 GetAngle()
 
 
 ClimateZone
 
 GetClimateZone()
 
 
 number
 
 GetId()
 
 
 Vector3
 
 GetPosition()
 
 
 boolean
 
 IsValid()
 
 
 
 SetAngle(Angle)
 
 
 
 SetPosition(Vector3)
 
Operators
 
 
 
 
 
 Returns
 
 Prototype
 
  boolean
 
 ClientEntity == ClientEntity